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October 22, 2006, at 10:13 AM by 67.169.17.159 -
Changed line 1 from:

ByteArray is the principal class of the data representation of Hex Fiend. It is conceptually a mutable sequence of bytes. It is also a conceptual sequence of ByteArrayPieces. It provides methods to insert data within a LongRange in void*

to:

ByteArray is the principal class of the data representation of Hex Fiend. It is conceptually a mutable sequence of bytes. It is also a conceptual sequence of ByteArrayPieces. It provides methods to insert or replace data within a LongRange in void*, ByteSlice, or ByteArray form, and to delete data within a particular range. It also contains methods for search.

October 22, 2006, at 10:12 AM by 67.169.17.159 -
Changed line 1 from:

ByteArray is the principal class of the data representation of Hex Fiend. It is conceptually a mutable sequence of bytes. It is also a conceptual sequence of ByteArrayPieces. It provides methods to insert data within a LongRange.

to:

ByteArray is the principal class of the data representation of Hex Fiend. It is conceptually a mutable sequence of bytes. It is also a conceptual sequence of ByteArrayPieces. It provides methods to insert data within a LongRange in void*

October 22, 2006, at 10:12 AM by 67.169.17.159 -
Added line 1:

ByteArray is the principal class of the data representation of Hex Fiend. It is conceptually a mutable sequence of bytes. It is also a conceptual sequence of ByteArrayPieces. It provides methods to insert data within a LongRange.

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Page last modified on October 22, 2006, at 10:13 AM